Walkthrough and game guide
  • Basics
  • Primary Weapons
  • Special Weapons
  • Heavy Weapons
  • Classes
  • Sub-Classes
  • Races
  • Story Missions
  • Strike Missions
  • Collectible - Dead Ghosts
  • Collectible - Gold Chests
  • Game Modes
  • Vanguard and Crucible Bounties
  • Exotic Bounties
  • Multiplayer
  • Multiplayer Maps
  • Trophies

Rusted Lands

Overhead map layout courtesy of Segmentnext

This is a medium-sized map located in Earth. The ruins of the factories and buildings littered the place, throwing players in a more "urban combat" style. In games like Control, two of the Control points are outside with brick buildings' ruins serve as a protective fort which can help defenders deter the opposing team from neutralizing and capturing the point.

In other modes, these destroyed buildings provide means of flanking maneuvers. The building in the middle where Point A is located is only a few steps away from the other two control points and player spawn points, making it the most contested area in Control Matches. In other modes, most of the firefight occur in and around that central area. This map offers a lot of paths, platforms, and shortcuts. Getting familiar in its layout will help a lot in keeping you alive by knowing where to run and where to flank stubborn enemies. I would suggest against camping here because of the sheer layout of the map, lack of a reliable vantage point, and the number of obstacles present.

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